August 27, 2018
These are notes taken during CMSC 818e: Distributed And Cloud-Based Storage Systems. Course webpage and syllabus here.
August 27, 2018
This second post on Effective Go, captures my notes on reading the second half of the official documentation (from initialization through panic and recovery).
August 26, 2018
Conventional wisdom says that concurrent architectures are bound by tradeoffs between efficiency and complexity. More concurrency offers more efficiency, which comes at the cost of architectural complexity. Implementing concurrency requires more cognitive overhead. The code may be much more fragmented, making things like debugging and maintenance tough. More importantly, concurrency can also compromise consistency, because concurrent operations (e.g. near-simultaneous read and writes) can lead to data integrity issues. Consumers and developers alike have some expectation of immutability. In this post I talk through my notes on reading Pat Helland’s “Immutability Changes Everything”.
August 25, 2018
Lately I’ve been diving into the Golang docs in earnest, trying to get a feel for what it means to write idiomatic Go code. Here are a few of my notes from reading the first half of Effective Go.
August 23, 2018
Lately I’ve been thinking a lot about use cases for parallelism and concurrency, which has led me to thinking about models of computation that can make operations happen faster and be more tolerant to large amounts of data throughput. In this post, I’ll attempt to describe the Actor Model at a very high level, at the expense of much detail and some precision of language, but hopefully in a simple enough way for a layperson to understand.